Thought you might want to see me play a couple levels…these are at the beginning of the game. I designed the levels to slowly introduce you to the control of the game and to introduce the obstacles and “enemies” you might find throughout the game. The game does get harder as you go along, but there are some easier levels later to give you a little break.
This brought me to my first big question about the game. How often should i let players save their progress (or auto save their progress)? Part of me wanted to not let you save at all and see how far you could get…but I realize that players might get frustrated having to play levels over and over just because they had to set the game down for a while.
So right now, I am working on the save feature that should allow you to pick up where you left off – within limits. There may be a save every 10 levels type of a scenario, so there is some incentive to keep playing and make sure you are at a save point type level.
Hope you enjoy the teaser of the first couple levels…back to coding!